Thursday, December 18, 2008

Plugins - part 1: the application

My interest in plugins started two years ago listening to Ivan Krstić talk about the OLPC. Following his talk, I wrote the following on edu-sig:
One open issue (as I understand it) is that of finding the "best practice" for plugins. The idea is that the core programs should be as small as possible but easy to extend via plugins. I thought that there already was a "well known and best way" to design plugins - and it was on my list of things to learn about (to eventually incorporate rur-ple within crunchy).
After discussing this off-list with Johannes Woolard, I concluded that we should try to redesign Crunchy to make use of plugins. While I was thinking about how we might proceed to do this, Johannes went ahead and implemented a simple plugin framework which we eventually adopted for Crunchy.

While there are a few agreed-upon "standards" when it comes to dealing with plugins in Python (such as setuptools and Zope Component Architecture), I tend to agree with Ivan Krstić's observation that there are no "best practice" for plugins - at least, none that I have seen documented. As what might be considered to be a first step in determining the "best practice" for writing plugin-based applications with Python, I will take a sample application, small enough so that it can be completely included and described in a blog post, and not written with plugins in mind. I thought it would be a more representative example to use an arbitrary sample application, rather than trying to come up with one specifically written for the purpose of this series of post.

The application I have chosen is a small modification of an expression calculator written and described by Fredrik Lundh, aka effbot, a truly outstanding pythonista. The entire code is as follows:

""" A simple expression calculator entirely contained in a single file.

See http://effbot.org/zone/simple-top-down-parsing.htm for detailed explanations
as to how it works.

This is the basic application used to demonstrate various plugin frameworks.
"""

import re

class literal_token(object):
def __init__(self, value):
self.value = value
def nud(self):
return self.value

class operator_add_token(object):
lbp = 10
def nud(self):
return expression(100)
def led(self, left):
return left + expression(10)

class operator_sub_token(object):
lbp = 10
def nud(self):
return -expression(100)
def led(self, left):
return left - expression(10)

class operator_mul_token(object):
lbp = 20
def led(self, left):
return left * expression(20)

class operator_div_token(object):
lbp = 20
def led(self, left):
return left / expression(20)

class operator_pow_token(object):
lbp = 30
def led(self, left):
return left ** expression(30-1)

class end_token(object):
lbp = 0

def tokenize(program):
for number, operator in re.findall("\s*(?:(\d+)|(\*\*|.))", program):
if number:
yield literal_token(int(number))
elif operator == "+":
yield operator_add_token()
elif operator == "-":
yield operator_sub_token()
elif operator == "*":
yield operator_mul_token()
elif operator == "/":
yield operator_div_token()
elif operator == "**":
yield operator_pow_token()
else:
raise SyntaxError("unknown operator: %r" % operator)
yield end_token()

def expression(rbp=0): # note that expression is a global object in this module
global token
t = token
token = next()
left = t.nud()
while rbp < token.lbp:
t = token
token = next()
left = t.led(left)
return left

def calculate(program):
global token, next
next = tokenize(program).next
token = next()
return expression()

if __name__ == "__main__":
assert calculate("+1") == 1
assert calculate("-1") == -1
assert calculate("10") == 10
assert calculate("1+2") == 3
assert calculate("1+2+3") == 6
assert calculate("1+2-3") == 0
assert calculate("1+2*3") == 7
assert calculate("1*2+3") == 5
assert calculate("6*2/3") == 4
assert calculate("2**3") == 8
assert calculate("2*2**3") == 16
print "Done!"


The latest version used can be found online.

In the above code, I have highlighted in red classes that will be transformed into plugins. I have also highlighted in green hard-coded if/elif choices that will become indirect references to the plugin components.

In the next post in this series, I will break up this single file in a set of different modules as a required preliminary step before transforming the whole applications into a plugin-based one, with a small core. In subsequent posts, I will keep the core constant and compare various approaches that one can use to link the plugins with the core.

Wednesday, December 17, 2008

Seeing double at Pycon 2009

Jesse Noller is going to give two talks at Pycon 2009. So is Tarek Ziadé. And Mike Fletcher is as well. And Brett Cannon has a talk and a panel. So far there I have not seen any post on Planet Python about someone giving just one talk.

I would hate to be the one breaking the streak. So, I might as well announce that I will be giving two talks as well. :-)

Not surprisingly, the first one is about Crunchy. The title of the talk is Learning and Teaching Python Programming: The Crunchy Way, and the abstract reads as follows:
Crunchy (http://code.google.com/p/crunchy) is a program that transforms a static Python tutorial into an interactive session within a browser. In this talk, I will present Crunchy, focusing on the features that are specifically designed to be helpful in a formal teaching setting.

Not exactly Earth-shattering but hopefully of interest to anyone that has to teach programming in a formal setting or who would just be interested in showing off Python to anyone. This Crunchy talk is, of course, not going to be your traditional slide-based talk but rather more like an interactive demo using Crunchy. I am hoping to have a few surprises by the time the conference occurs.

My other talk is going to be very different. I doubt very much that I will be using Crunchy for it. The title is Plugins and Monkeypatching: increasing flexibility, dealing with inflexibility, and the abstract reads as follows:

By using plugins, one can create software that is easily extensible by others, thereby promoting collaborative development. The flip side of extensible software occurs when dealing with some standard framework whose interface is closed but which does not do exactly what is desired. In this case, monkeypatching may be worth considering.
In this talk, I'll give concrete examples of both plugin design and using monkeypatching, using small code samples from existing projects, and discuss the advantages and the shortcomings of the methods used. I will also include the design of a tiny, but flexible module for generating svg code - and compare it with other existing approaches.
I can not pretend to even come close to being an expert about designing plugin based applications. Still, I felt that I have had some potentially useful experiences to share about these topics which motivated my talk proposal. Now that it has been accepted, I have started working on fleshing out the original outline.

In preparation for the actual talk, which will not go into much code details due to time constraints, I plan to start a short series of posts about plugins. In the first post I will give an overview of a simple application (a calculator) that is written as a single file. In the second post, I will reorganize the code so as to use multiple files, with a number of modules located in a "plugins" directory, laying out the groundwork for working with actual plugins. Subsequent posts will be used to demonstrate different approaches used to transform the application into a truly plugin-based one.

Of course, the plugin model used in Crunchy will be one approach showcased. A second one (which I have already implemented) is a simple class based one inspired by a tutorial written by Armin Romacher. I also plan to demonstrate how to use the Zope component architecture approach as well as the setuptools based method (and possibly others depending on suggestions I might receive).

Since I have never actually written any code using the Zope component architecture or the setuptools based approach, I thought it would be interesting to do this in a truly open-source spirit. Therefore, once I have written the first two or three posts in this series, I would like to invite anyone interested to contribute their own code demonstrating their favourite framework. This way, experts could make sure that their favourite framework is properly showcased, and not misrepresented by me. Interested parties can contribute either by sending me the code directly or by blogging about it. (If your blog appears on either planet.python.org or planetpython.org, I will most likely read it.)

Anyone who contributes in this way to my talk will be mentioned at Pycon AND receive half of the stipend I get as a presenter. ;-)

Friday, November 28, 2008

Thwarted by lack of speed

I was hoping to make an announcement of a new cool app based on Google's App Engine but unfortunately I have been thwarted by Python's relative lack of speed.

I have started working on a new version of Crunchy that would run as a web app on Google's servers. While the current version of Crunchy fetches existing html pages, processes them and displays them in the browser, this new version would retrieve html page content (in reStructuredText format) from Google's datastore, transform it into html, process it to add interactive elements, and then displays them.

This new app was going to be usable as a wiki to create new material. This was my starting point, greatly helped by an already existing wiki example that I adapted to use reStructuredText. When requesting a page, the following was supposed to happen:

1. reStructuredText content (for the body of the html page) is fetched from the datastore.
2. said content is transformed (by docutils) into html
3. html content is further processed by modified "crunchy engine" to add interactive elements.
4. modified html content is inserted in page template and made available.

The user would then be able to enter some Python code which could be send back to the App Engine using Ajax for processing and updating the page display.

A normal user would only be able to interact with already existing pages. Special users ("editors") only would have been able to add pages. I was hoping that people teaching Python would be interested in writing doctest-based exercises and that a useful collection could be implemented over time.

Unfortunately, this approach can not work, at least not using Google's App Engine on Google's own servers. :-(

Just playing with small pages, steps 1 and 2 are long enough that I get warnings logged mentioning that requests are taking too long. I know from experience that step 3 (which I have not started to implement/port from the standard Crunchy) can take even longer for reasonably size pages. So, this does not appear to be feasible ... which is unfortunate.

I think I will continue to develop this app to be used as a local one and perhaps write a second wiki-based app that would take html code with no further processing. I could use the first one to create a page, have it processed and use the "view source" feature of Firefox to cut and paste the content into the online app. This would remove the need for any processing of pages on Google's servers - only Python code execution would need to be taken care of. (Of course, a user could enter some code sample that would take too long to execute and hit Google's time limit ...)

If anyone has a better idea, feel free to leave it as a comment.

Saturday, November 01, 2008

docpicture progress

For those interested, docpicture can now display images from the web. There's also a somewhat silly example where I embedded the code for a matplotlib example inside a docstring and have it displayed as a plot when viewing the docstring via docpicture inside a web browser. In order to do so I had to exec the code which is not exactly good practice ... but it serves to highlight the need to either only allow "parsers" from the standard distribution or require the user to give permission to a parser to be able to register itself with docpicture while it is running. I chose this second approach, although if you run the demo, you will not be given the opportunity to approve or not the parser - it will be done for you. This may need to be revisited...

I just announced a new release on the Python list. You can get docpicture 0.2 from here.

Wednesday, October 29, 2008

svg mathematical equation

Ok, it's done: mathematical equations generated dynamically and displayed as svg graphics. Only using the standard Python library ... and one "tiny" additional download: matplotlib. Here's the first result (saved as a "hard-copy"; you may have to download the page and reopen it locally using Firefox.)

Note: do not bother looking for the files in the "py-fun" repository where I had the first release of docpicture. I will clean up things a bit and do a new release from a different place.

As usual, comments & suggestions are welcome.

Tuesday, October 28, 2008

docpicture and uml sequence diagrams

In a previous post about docpicture, I gave an example of a graphics generated from this site as something that would be desirable to do. (You can find more examples here.) Well, it turned out to be easy to do ... at the cost of a server connection. I used the example given to embed a graphics inside a page and ... voilà, it is done. As long as one has a live internet connection (and assuming the websequencediagram server is not down), a graphics is generated as requested.

Eventually, I still would like to implement my own parser to create svg code for uml sequence diagrams rather than relying on an external service.

Monday, October 27, 2008

docpicture: initial release

The subject line says it all. It's a small download: less than 22 kB, available from here. Feedback and suggestions are definitely welcome.

Sunday, October 26, 2008

docpicture: working ... and a query.

docpicture (see previous posts) is now working as a full prototype. By this, I mean that instead of doing

>>> help(some_object)

at the Python prompt, one can do

>>> from docpicture import view
>>> view(some_object)

and some_object's docstring will be displayed in your webbrowser, with any docpicture directive being translated so as to embed a nice picture. Well, by "any", I mean any turtle directive conforming to the limited syntax I have included.

When I compare the output of help() with that of docpicture.view(), I am struck at how much more information than simply the object's docstring is included. I have tried (briefly) to play with the pydoc module to see if I could redirect the output of help() to a string that I could process with docpicture.view() ... but to no avail.

If anyone knows how I could do this simply, I would be very grateful.

docpicture is going to be released (version 0.1) as soon as I complete a decent "readme" file.

--UPDATE-- Ok, after playing some more with pydoc, I found out how to do this.

In my module, I do the following:

import pydoc
from StringIO import StringIO
my_stdin = StringIO()
def my_pager(text):
my_stdin.write(pydoc.plain(text))
return
pydoc.pager = my_pager

pydoc.help(obj)
retrieved = my_stdin.getvalue()
my_stdin.close()

and use the retrieved text as I wish.

Friday, October 24, 2008

docpicture: getting closer



This is just a progress report for the curious among you: the previous two images were generated automatically from the docpicture code written above them. If everything goes well, by the end of the weekend I'll be ready to give a sneak preview of the code to anyone interested. Feel free to contact me.

Sunday, October 19, 2008

docpicture + svg generation: first prototype working

As outlined in a previous post, I have decided to use svg to embed pictures in html pages generated from docstrings. Of course, this could be generalized to other cases than docstrings; for example, this could be implemented as a reStructuredText directive. In the course of playing with generating such pages with inline svg code, I observed the following:
  1. If a file is saved locally and loaded within Firefox, it should be saved with a ".xml" (or possibly ".xhtml") extension.
  2. If a file is served dynamically from a server, all that is needed is that its content be identified as "application/xhtml+xml" [as I had mentioned previously].
  3. If the file is put on a "generic webserver" that can't be configured by the user, Firefox will ignore the svg code if the extension of the file is ".xml" or ".html". However, I did find a workaround: use a ".xhtml" extension and, when prompted by Firefox as to what application to use to open such file, select Firefox itself. The file will be downloaded locally and displayed correctly. At least, this is what happens on a Mac with Firefox 3.
There might be another way to do this; if so, I would be interested in knowing how. In the meantime, for those interested, here is the output of a first working test case.

Update: The test case has been improved with styling.

Update 2: A new picture perhaps gives a better idea of a more realistic use case.

Seeking advice on parsing

Dear Lazyweb,

As a follow-up to my previous post, I have a question...

Suppose you wanted to design an application that used parsing as a core element and you wanted this application to be easily extended by users. Furthermore, you were hoping that the users would contribute back some parsers that could be included in future versions. Would you:

1a) Use pyparsing and require all potential users of your application to download it separately.
1b) Use pyparsing but include it bundled with your application.
2) Use regular expressions (re module in standard library) and expect everyone to do the same.
3) Use some other module in the standard library.
4) Use some other 3rd party parsing package.

Saturday, October 18, 2008

More on docpictures and (almost) minimal example of web server with inline svg

After playing some more with the idea of embedding pictures in docstrings, I've settled on using dynamically created svg images instead of png images. The basic idea (which I'll write about in more details later) is to have something like

.. docpictures:: some_type
highly readable description

and have the docpicture module parse the "highly readable description" based on the syntax defined in some_type. Note that I chose this notation to be compatible with reStructuredText directives. The "highly readable description" will depend on the context. For example, the mathematically inclined will be able to read this:

.. docpictures:: equation
e^{i\pi} = -1

while the following might be easy to understand by programmers:

..docpicture:: uml_sequence
User --> Browser: clicks on a link
Browser -> Crunchy: requests file
Crunchy --> Browser: Authentication Request
Browser --> Crunchy: Authentication Response
note over Crunchy: Retrieves and processes file
Crunchy -> Browser: Sends processed file
Browser --> User: Displays file
In this last example using the syntax of this site which generates the following picture:



(Btw, the picture above is generated automatically each time this page is loaded - so it depends on the availability of the server. I have used a static version of this picture in the documentation for Crunchy.)

Using svg to do graphics is fairly easy. Using svg as embedded objects in an html document requires a bit of searching on the internet. Creating such documents and displaying dynamically requires even more searching (or perhaps more careful reading...). The thing important to remember is to serve the document as "application/xhtml+xml" instead of the usual "text/html". I thought it would be useful to share an almost minimal working example (tested only on Firefox) and perhaps save some time for others that would like to do the same. Feel free to adapt it as you like.

svg_test = """<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml"
xmlns:svg="http://www.w3.org/2000/svg">
<head></head>
<body>
<h1>SVG embedded inline in XHTML</h1>
<svg:svg width="300px" height="200px">
<svg:circle cx="150px" cy="100px" r="50px" fill="%s"
stroke="#000000" stroke-width="5px"/>
</svg:svg>
</body>
</html>
"""


import BaseHTTPServer
import webbrowser

colors = ["#330000", "#660000", "#990000", "#cc0000", "#ff0000"]
index = 0
class WebRequestHandler(BaseHTTPServer.BaseHTTPRequestHandler):
def do_GET(self):
global index
self.send_response(200)
self.send_header('Content-type', 'application/xhtml+xml')
self.end_headers()
self.wfile.write(svg_test% colors[index % 5])
index += 1

port = 8000
server = BaseHTTPServer.HTTPServer(('',port), WebRequestHandler)
webbrowser.open("http://127.0.0.1:%s"%port)
server.serve_forever()

And, if you know how to suppress the output of the webserver, feel free to leave a comment.

Tuesday, October 14, 2008

Viewing embedded pictures within docstrings

In a recent post on the Python mailing list, it was suggested that it would be useful if "small" pictures could be embedded within docstrings as additional information. As is often the case, many words were written ... but little code was produced. As I have been guilty of this myself in the past, I decided that it was time to do things differently. After a quick prototype sent to the Python list, I wrote this recipe which gives a simple way to embed and display images inside a docstring in a totally transparent way.

Is this something that people would find useful? Any suggestions for improvements? Should I implement this within Crunchy? (Btw, Crunchy 1.0 alpha 1 has been released just last week).

Sunday, June 22, 2008

Monkeypatching doctest

The Python doctest module rocks. Lately, I have been using it to write unit tests for Crunchy: for each module, I write a reStructuredText file which contains sample tests written as simulated interpreter sessions, using doctest.testfile(). This has worked really well in general ... however, I have encountered one small annoyance, which I managed to get rid of in an "elegant" way using Monkeypatching.

doctests allow the use of directives. One "powerful" directive is the ELLIPSIS directive. Quoting from the documentation:
When specified, an ellipsis marker (...) in the expected output can match any substring in the actual output. This includes substrings that span line boundaries, and empty substrings, so it's best to keep usage of this simple. Complicated uses can lead to the same kinds of "oops, it matched too much!" surprises that .* is prone to in regular expressions.
Unfortunately, I encountered a case where the ellipsis marker did not allow enough matching! Consider the following situation: I have a program (Crunchy!) that saves the user's preferences (including the language) in a configuration file each time its value is changed. It also gives some feedback to the user whenever this happens.

>>> original_value = crunchy.language
>>> set_language('en') # setting this value for some standardized tests
Language has been set to English

At the end of the test, I want to restore the original value.
>>> set_language(original_value) #doctest: +ELLIPSIS
...
Here I want the ellipsis (...) to match the string that is going to be printed out in the original language as I have no idea what this string will look like. The problem is that the ellipsis in this case is thought to be a Python (continuation) prompt and not a string that is "matched". One workaround that I had been using was to modify set_language to add a parameter ("verbose") that was set to True by default but that I could turn off when running tests. While this is simple enough that it surely would never (!) introduce spurious bugs, it does not feel right; one should not modify functions only for the purpose of making them satisfy unit tests.

According to the documentation,
register_optionflag(name)

Create a new option flag with a given name, and return the new flag's integer value. register_optionflag() can be used when subclassing OutputChecker or DocTestRunner to create new options that are supported by your subclasses. register_optionflag should always be called using the following idiom:
  MY_FLAG = register_optionflag('MY_FLAG')

This is great ... except that I want to used doctest.testfile() which does not allow me to specify a subclass of OutputChecker to use instead of the default. Also, I wanted to use as much of possible of the existing doctest module, with as little new code as possible.

This is where monkeypatching comes in.

After a bit of work, I came up with the following solution:

from doctest import OutputChecker
original_check_output = OutputChecker.check_output
import doctest

IGNORE_ERROR = doctest.register_optionflag("IGNORE_ERROR")

class MyOutputChecker(doctest.OutputChecker):
def check_output(self, want, got, optionflags):
if optionflags & IGNORE_ERROR:
return True
return original_check_output(self, want, got, optionflags)

doctest.OutputChecker = MyOutputChecker

failure, nb_tests = doctest.testfile("test_doctest.rst")
print "%d failures in %d tests" % (failure, nb_tests)

And here's the content of test_doctest.rst

Test of the new flag:

>>> print 42
42
>>> print 2 # doctest: +IGNORE_ERROR
SPAM!


This yields a test with no failures. There might be a more elegant way of doing this; if so, I would be very interested in hearing about it.

Friday, April 18, 2008

Thoughts on Google Summer of Code 2008 - part 1

In just a few days, Google will make some announcements that will please many hundreds of students and disappoint even more. I think we should all focus on the positive side when the announcements are made. It is, after all, a fantastic thing that a company is spending millions of dollars so that some students get the chance to program on Open Source software as a summer job.

Just think of it. Who could have predicted, just five years ago, that a company would spend that kind of money on students who would work on someone else's project?

This is amazing - and many are now taking it for granted.

I find it great that the Python Software Foundation is an organization that can mentor SoC students. With the excellent supporting work of James Tauber as coordinator, many promising students are going to be paired with a mentor, hopefully leading to great projects to be completed this summer.

I have seen some grumblings on some SoC related lists that have made me thought about some of the "problems" I have seen. Note that these are very minor compared with the strong positive points. I will be discussing those in part 2, after the official announcements are made.

  • Because the PSF is an umbrella organization, most students work on different projects, unrelated with each other. As a result, they tend to have limited interactions with the greater Python community. I think there should be a "meeting place" where all the students would meet - perhaps a mailing list to which they have all to contribute once a week, sharing their progress, etc.
  • Not enough positive publicity is given to "successful students", i.e. those that continue to contribute to the Python community after the summer is over. For Crunchy, it has been one success (Johannes Woolard) out of a total of 3 students over the past 2 years. I don't know of many other success stories from other projects ... Alex Holkner comes to mind ... but I feel I should know more names of successful students. (I know there's another Alex or Alessandro who has contributed to the Python core and was involved with GHOP....)
  • With the exception of a few people like James Tauber and Titus Brown with whom I have had a few email exchanges, I do not feel that as a past/potential mentor I am as much part of a community as I feel should be the case. There is a mentor discussion list, but it does not seem to be the kind of place to generate community building discussions.
In terms of projects submitted, I would describe them to belong in the following categories:

1. Contributions to the "standard" core (cpython code, or standard library)

2 a. Contributions to "non-standard core" (e.g. Jython, PyPy, TinyPy?)
2 b. Contributions to 3rd party libraries (e.g. Numpy, Pygame)
2 c. Contributions to major projects whose end users have to use Python (e.g. SAGE)
2 d. Contributions to projects that can be used to teach Python [Crunchy, of course ;-), but there are others ... that will be for part 2]

3 a. Contributions that propose some new "standards" for Python programmers, never discussed before in the Python community.
3 b. Projects that happen to be written in Python, but whose end users are not exposed (or minimally exposed) to Python.
3 c. Projects that are not written in Python, that may or may not be usable in all OS, and that aren't more useful to Python programmers than they would be to people using other languages.
3 d. et cetera

Assuming that all projects are well-thought of (which is not always the case), I feel that:

  • Projects in category 1 deserve to be fully supported. The Python community need more capable people contributing to the core to prevent burnout for the current contributors. Perhaps, in a few years, after working some more on Crunchy, I'll feel capable of joining that group and contributing effectively (and have the time to do so).
  • Projects in categories 2 a-d are worthy of support. There are of course more such projects submitted than can possibly be supported, so some difficult choices had to be made. (Kudos to James for guiding this process.) Many people are going to be disappointed, but this was unavoidable.
  • Projects in categories 3 a-d are a puzzle to me. I don't understand their appeal for the PSF (and I know I am not the only one), but it seems that very few people are willing to take a public stance on this and debate the issue. Note that this comment is made as an observation on the discussions that took place so far and does not necessarily reflect on any decision that has been made.
This is it for the negative comments. I can't wait for the announcements from Google to focus entirely on the more positive side.

Sunday, April 13, 2008

Firefox 3b5: the pain of using the bleeding edge

After seeing so many positive reviews of the upcoming Firefox 3, I decided to try the latest beta (5) version. It seems indeed to be fast when dealing with complex javascript. While there are a few features I am not too keen about [1], I liked the extra speed (and the reduced RAM usage) so much that I have been using it almost exclusively. That is until now, since I can't rely on it to test Crunchy. Update: this is no longer true, thanks to a reader's comment. The fix was to move the onblur event to the file input, indicated by HERE.

To load a local html file [2] into Crunchy, a two-step process has to be used due to normal javascript security:

<form name="browser_local"
onblur="document.submit_local.url.value =
document.browser_local.filename.value">
<input name="filename" type="file" HERE >
</form>

<form action="/local" method="get" name="submit_local">
<input name="url" type="hidden">
<input class="crunchy" type="submit">
value="Load local html tutorial" />
</form>
The first form allows to browse the local drive for a particular file. The second one sends the chosen file's path to the browser as an argument to the "/local" action, something like /local?url=file_path. Unfortunately, when using Firefox 3 beta 5, no argument is passed and we get /local?url= instead. And of course no file can be loaded.

This file browser feature is not something I test regularly when working on Crunchy, nor is it something that can be tested via standard Python unit tests. [3] When I noticed the new bug, it never crossed my mind that this could be a "new Firefox feature" and thought it was something I had broken in Crunchy's code. [4] It was only after I tried a few old releases of Crunchy (to figure out when "I" broke the code) that I figured out that the problem was not due to anything I wrote.

I have not been able to find any note about this new behavior of Firefox. Since this is still a beta, I guess I'll have to wait until the final Firefox 3 release to figure out if I need to change the way I load files. [5]

====
[1] One change I don't like is the rather gaudy auto-suggest list when typing a url.

[2] The same method is used to load reStructuredText files and others.

[3] I really need to investigate twill for this.

[4] One more reason to have a complete unit test coverage. Since I don't, I automatically assumed it was something I had done.

[5] If anyone has any lead as to how to do so reliably in Firefox 3b5 as well as with other browsers, I'd be keen to hear about it.

Friday, April 11, 2008

Shell meme

I'm responding to peer pressure. I pretty much only use the shell for one thing and rarely restart it...


andre$ history|awk '{a[$2]++ } END{for(i in a){print a[i] " " i}}'|sort -rn|head
322 python
76 cd
26 ls
11 grep
8 pwd
8 find
5 sudo
3 rm
3 def
2 svn

Saturday, March 22, 2008

Using Clone Digger

There's a new tool available for Python programmers: Clone Digger. While it has not been officially released, it is available from the svn repository. Clone Digger finds code duplications in a given project, and creates a fairly comprehensive report (html file). Seeing the duplications on a screen is a powerful motivation for refactoring.

Check it out!

Update:

Just to make it clear: I had nothing to do with this project; I just found out about it via the gsoc-python-mentors list.

Inspiration and persistence

While mindlessly wasting time instead of programming selectively reading the internet, I came across this gem by Seth Godin which I reproduce in its entirety:

Persistence

Persistence isn't using the same tactics over and over. That's just annoying.

Persistence is having the same goal over and over.

That's it.

A wiser person would most likely leave it at that. However, this lead me thinking of my goals when it comes to programming which I thought I should write down if only to help me reflect upon them again at a later time. I can sum them up as follows:

  1. Do something that is fun but that gives me some sense of accomplishment rather than just wasting time.
  2. Find ways to make it easier for others to learn programming (in Python).
In doing so, I have found myself oscillating between two extremes:
  1. Trying to follow the "release early, release often" philosophy.
  2. Trying to get everything "just perfect" before releasing anything.
Trying to get things "just perfect" is something that can lead to procrastination and delays. As an example, rur-ple's version 1.0 release candidate 3 has not been updated since July 2007. The next version should be the final 1.0 ... but somehow, I am not happy with many details and I'd like to get everything right for 1.0. Too often I read about (usually commercial) software which is officially released and is considered by its users to be a Beta version. All open source programmers I have met have a sense of pride in their work that I share. So I postpone the final release and end up working on something else...

I went the other way with a little utility called lightning compiler (now at version 2.1), whose version 1.0 was released as a recipe in the online Python cookbook. Much of the rapid evolution of lightning compiler came from user feedback, as expected from the "release early, release often" philosophy. Yet, following the same philosophy generated relatively little feedback for rur-ple of for crunchy to date. I did get some feedback for rur-ple which has been used at an elementary school in Austria, at a high school and a university in the U.S., among others, but it has often been very indirect.

Still, I am persistent. Following Seth Godin's definition of persistence, my second goal written above can be described as finding a solution as to Why Johnny can't code. Or, as I have written elsewhere
My goal is to provide an introduction to programming which is as "smooth" as possible. We sometime hear the phrase "steep learning curve" to characterize some difficult to grasp concept. I think it is important to have as few "steep learning curves" as possible in the learning process. GvR [Guido van Robot] uses a slightly easier syntax than Python ... but at the expense of having a "step-like learning curve" when one wants to go from GvR's world to Python programming. Since Rur-ple uses Python, there is no transition to speak of.
Both rur-ple and Crunchy, and to a lesser extent lightning compiler (which has been incorporated within rur-ple) have been inspired by that goal.

However, sometimes I stray from that goal. For example, inspired by an earlier post on Georg Brand's remarkable Sphinx, Crunchy now includes a prototype for an automated documentation testing framework along the lines of sphinx.ext.doctest which was released yesterday. My intention is to update Crunchy's implementation so that it can be totally compatible with Sphinx's. And while I believe that this is a neat (and fun!) thing to include in Crunchy, it only very indirectly contribute to my overall goal and ends up delaying the 1.0 release for Crunchy.

Blogging too can be a distraction. However, it is my hope that it may generate a few comments that will contribute to inspire me to make Crunchy even more useful.

Success is the result of inspiration and persistence.

Friday, March 07, 2008

Crunchy: Pycon 2008 release

Crunchy is getting really close to a 1.0 version. To mark the Pycon 2008 event (that I won't be able to attend), I just did a new release (0.9.9). It has a few new goodies that I won't list here, leaving Johannes do the demonstration. As for me, I am heading down South for a vacation with my kids.

Note: the opening Crunchy page indicates that this is version 0.9.8.6 - which is incorrect.

What is left to be done for version 1.0 is cleaning up the existing documentation (proofreading, proofreading, proofreading) and adding a few more pages to it. New features will have to wait until after 1.0.... unless we get feedback from Pycon attendees for "must have" features that we could implement quickly.

As far as I know, there are no bugs (famous last words). If you find any, please let us know.